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Question by
Udarnik · Jun 28, 2017 at 01:16 PM ·
iosnot workingpurchase
In-App purchases on iOS "OnInitializeFailed NoProductsAvailible"
I create game in iTunes Connect. In "Features" add items, and this items have status - "Ready to Submit".
To game, added "Product ID`s", those that added to "In-App Purchases", and add tester to "sandbox".
But when game started I have a message - "OnInitializeFailed NoProductsAvailible", what I doing don`t correct?
P.S. this code working correctly in Google Play
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