Assertion failed: Invalid worldAABB. Object is too large or too far away from the origin.
Hi all, i habe some trouble with my Coin Pusher Scene. I've made a simple Coin Pusher with two small little scripts. The first one is moving the plattform and the second one will instantiate a coin which falls into the coin pusher. The coin is a normal cylinder made by blender with a Rigitbody and a Mesh Collider. The Mover is also made in Blender with four Box colliders, one on each side. The Coin Pusher is working fine, if i will klick the left mouse button a coin will created and falling into the pusher. After nearly 60-70 coins the game will stuck, the coins will disappear and i always get the messages:
Assetion failed: Invalid worldAABB. Object is too large or too far aray from the origin or Assertion failed: Invalid AABB aabb
What I've doing wrong? THX Forward!
Here are some Images to help you better to understand (hopefully): http://imgur.com/a/rAcgM
Answer by sonofbryce · Sep 14, 2017 at 10:45 PM
@gagagu I ran into the same error when accidentally assigning the value of "infinity" to a LineRenderer point. This can happen by doing something dumb like dividing by zero. Check your math or physics to make sure there's anything that might result in something like that.
Answer by csm03780513 · Aug 13, 2018 at 09:30 AM
I had the same issue for days I tried everything all in vain, next I decided to reinstall unity again from updates section from unity website and it sorted my issue.