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Question by Digital-Phantom · Sep 24, 2017 at 05:23 PM · script.not-workingreinstall

Script worked before Unity re-install... now doesnt work?

OK.. was running this very simple color change script yesterday that worked fine. However I did an un-install / re-install of Unity earlier today and now the script doesn't work. I'm not getting any errors... its just simply not doing anything. Anybody have any ideas why?

 public Color startColor;
     public Color mouseOverColor;
     bool mouseOver = false;
 
     void OnMouseEnter()
     {
         mouseOver = true;
         GetComponent<Renderer>().material.SetColor("_color", mouseOverColor);
     }
 
     void OnMouseExit()
     {
         mouseOver = false;
         GetComponent<Renderer>().material.SetColor("_color", startColor);
     }

Any help greatly appreciated, thanks

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avatar image Glurth · Sep 24, 2017 at 05:31 PM 0
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Perhaps the scene got changed somehow? Can you confirm the object the script is attached to has an active collider, configured as a trigger?

avatar image Digital-Phantom · Sep 24, 2017 at 07:08 PM 0
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yep, that fixed it. Thanks !

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Answer by Thaun_ · Sep 24, 2017 at 05:41 PM

Ive tested your code, and the problem is that its "_Color" not "_color". I hope this helps.

Copy Pasta Code:

 public Color startColor;
 public Color mouseOverColor;
 bool mouseOver = false;

 void OnMouseEnter()
 {
     mouseOver = true;
     GetComponent<Renderer>().material.SetColor("_Color", mouseOverColor);
 }

 void OnMouseExit()
 {
     mouseOver = false;
     GetComponent<Renderer>().material.SetColor("_Color", startColor);
 }
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