Unity 2017.1 wont build apk
When I try to build my project I get the message: Unity failed to build apk because of some errors
and the two errors are:
UnityEditor.BuildPlayerWindow+BuildMethodException: Build failed with errors. at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x001b9] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:162 at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00050] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:83 UnityEditor.HostView:OnGUI()
and
CommandInvokationFailure: Failed to build apk. C:\Program Files\Java\jdk-10\bin\java.exe -Xmx2048M -Dcom.android.sdkmanager.toolsdir="C:\Users\christopher\AppData\Local\Android\Sdk\tools" -Dfile.encoding=UTF8 -jar "C:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\sdktools.jar" -
stderr[ Exception in thread "main" java.lang.reflect.InvocationTargetException at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.base/java.lang.reflect.Method.invoke(Method.java:564) at SDKMain.main(SDKMain.java:130) Caused by: java.lang.NoClassDefFoundError: sun/misc/BASE64Encoder at com.android.sdklib.internal.build.SignedJarBuilder.(SignedJarBuilder.java:177) at com.android.sdklib.build.ApkBuilder.init(ApkBuilder.java:446) at com.android.sdklib.build.ApkBuilder.(ApkBuilder.java:422) at com.android.sdklib.build.ApkBuilder.(ApkBuilder.java:362) at UnityApkBuilder.(UnityApkBuilder.java:214) at UnityApkBuilder.main(UnityApkBuilder.java:34) ... 5 more Caused by: java.lang.ClassNotFoundException: sun.misc.BASE64Encoder at java.base/java.net.URLClassLoader.findClass(URLClassLoader.java:466) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:566) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:499) ... 11 more ] stdout[
] exit code: 1 UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommandInternal (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommandSafe (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.HostView:OnGUI()
Please help if you can. I've tried every solution on the internet and none of them work. I don't know what to do. If it would help I could also attach a program file.