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Question by
suIly · Jun 02, 2021 at 07:58 PM ·
renderinglayerspost processinguniversal
Put Post Processing Only On Certain Layer
I'm using the latest version of URP in Unity 2020 with the 2D renderer, and I can't figure out how to add the "Bloom" Post Processing Effect only on a certain layer. The entire scene looks very washed-out because the bloom is added to everything. I only want it added to certain objects, like the laser and the sun.
Can I add a laser mask or something to my Post Process Volume?
without-bloom.png
(117.2 kB)
with-bloom.png
(282.3 kB)
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