Why my light has stepped gradient after build?
Hi, I'm wondering why I have theese strange circle effect on lights in my build: I don't see it in scene and game view in Unity, just in the build I got stepped gradient. I run it on Mac, Ultra quality, 1920X1080. HDR on, light are set to important, no compression. Any ideas? Thanks!
Answer by tomsza · Sep 22, 2017 at 09:23 AM
Okay, I found the "problem", it was my 4K Imac display, the problem is called banding. However, if you build your project choosing X86 arhitecture, the steps disappear. Still looking for the real solution...
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