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Question by Higuy7788 · Sep 24, 2015 at 03:03 AM · errorfunction

not all code paths return a value?

this code:

 private GameObject PersonToShoot(){
         if (enemyListInTower [0].transform == Spawn.furthestEnemy [0].transform) {
             return enemyListInTower [0];
         } else {
             for (int i = 1; i <= enemyListInTower.Count; i++){
                 if (enemyListInTower[i].transform == Spawn.furthestEnemy[0].transform){
                     return enemyListInTower[i];
                 }
             }
         }
     }

gives the error not all code paths return a value. This function is meant to see if an object is both in the area of a tower and the enemy that has traveled the furthest.

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Answer by getyour411 · Sep 24, 2015 at 03:04 AM

The method is setup to return a GameObject, but on the inner loop it only find return if(enemy = something) so you are getting that error because it does not know what to return for the (for int...loop) iterations where that's not true.

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