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Question by Ronin6 · Oct 19, 2016 at 12:42 AM · animation2dspritebugspriterenderer

Changing one keyframe in my animation changes all of them

I made plenty of 2d before and i never had this problem until today. I just cant figure out why. I am making an animation using the sprite renderer and changing sprites like usual in the inspector. the problem is that now changing one key changes all of them. i found a work around by dragging the sprites into the animation but now im trying to animate the color property and I can not get around this issue.

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Answer by SmomoGame · Oct 19, 2016 at 02:29 AM

Do you use Animation component or Animator?

Sprite-Switching animation must be an non-Legacy animation or it may not work.Means you should use Animator and create an animation clip in it.

I don't know if it is a bug, like you cannot change color on UI element via animation directly.

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avatar image Ronin6 · Oct 19, 2016 at 02:36 AM 1
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im using the animator. after much struggling i found that the only way i can change a key frame without the others changing is if the red line time marker thing is on that keyframe. i guess that is what was throwing me off because im used to being able to change the sprite or color just by clicking on the key. i finally got it working for me but its not as intuitive as it used to be

avatar image Ronin6 Ronin6 · Oct 19, 2016 at 02:42 AM 1
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i now realize that the only way the inspector changes is if i move the red timeline. its not that my other keys were changing its that the inspector was only showing what the timeline was currently on. i feel dumb lol.

it used to be that clicking a key brings up its properties in the inspector if i remember correctly?

avatar image Derptastic Ronin6 · Mar 11, 2017 at 04:05 PM 0
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@ Ronin6 I think you should make that an answer because it should be be up there in big letters, considering how stupid yet aggravating it is, until you find out the cause.

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avatar image botojomomo Ronin6 · Feb 18, 2017 at 08:52 PM 0
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Thanks for the red line tip, this was really frustrating. The red line being what is active and not the keyframe you've selected with your mouse is pretty unintuitive.

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Answer by asamatterof · Aug 07, 2018 at 01:47 PM

It's simpler than that. With your marking line (red/white line) away from your Keys, left-click on the Key you want to select it, before you right-click. If you just right-click, it will change all Keys in that row. Once selected, you can modify the Key individually. You will notice the selected Key as it usually turns blue.

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