Inspector value changed automatically to an old value on runtime
Hello Community,
today I got an big problem which I can't resolve by my self. I changed the sprite sheet in my project an set the new sprites to the specific game object using the inspector. If I start the game from the first scene and it switches to the secord scene, the value in the inspector is reset to an old value. How can I fix this problem? This also applies to other variables, not only to the sprites.
Please can somone help me to solve this prolem?
Thanks!
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