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Question by unity_z7_OX_nxsVPbQA · Dec 05, 2018 at 01:50 PM · scripting problemscripting beginner

i need help with my script

im trying to make a multiplayer on the same keyboard for a 3d unity game. but i can't seem to get the script down without errors coming up. does anyone know how to have one player at the WASD keys and the arrow key? this is my script : using System.Collections; using System.Collections.Generic; using UnityEngine;

public class NewBehaviourScript : MonoBehaviour {

 public float moveSpeed;

 // Use this for initialization
 void Start () 
 {
     moveSpeed = 6.5f;
 }
 
 // Update is called once per frame
 void Update () 
 {

     transform.Translate(moveSpeed * Input.GetAxis("Horizontal") * Time.deltaTime, 0f, moveSpeed * Input.GetAxis("Vertical") * Time.deltaTime); 

 }

}

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Answer by s_awali · Dec 05, 2018 at 02:18 PM

By default the "Horizontal" and "Vertical" axis are mapped to both left-up-right-down arrows and WASD.

You might want to create a second set of axis (for instance "Horizontal2" and "Vertical2") with the same configuration as "Horizontal" and "Vertical" axis. Map the first set of axis with WASD only, and the second one to arrows only.

Finaly use Input.GetAxis("Horizontal") and Input.GetAxis("Vertical") for player 1, and Input.GetAxis("Horizontal2") and Input.GetAxis("Vertical2") for player 2.


For more info : https://docs.unity3d.com/Manual/class-InputManager.html

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