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Question by dm721 · Oct 23, 2017 at 04:03 AM · arrayscolor change

Random Color Array material turns white

Not sure why this doesn't work. Probably something stupid I am overlooking. Turns the objects color to white when it should be one of these 5

 public class ChooseColor : MonoBehaviour {
 
     Color[] colors = new Color[5];
 
     // Use this for initialization
     void Start() {
 
         colors[0] = new Color(110, 130, 191);
         colors[1] = new Color(131, 179, 162);
         colors[2] = new Color(225, 225, 140);
         colors[3] = new Color(190, 144, 146);
         colors[4] = new Color(190, 182, 225);
 
         GetComponent<Renderer>().material.color = colors[Random.Range(0, colors.Length)];
 
     }
        
 }
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Answer by adipatil3517 · Oct 23, 2017 at 04:59 AM

i am not sure what you are trying to do but check if material color changes or not in inspector i think you are not getting component that is why color is not changing.check whether you are getting component or not

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