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Question by BerggreenDK · Feb 01, 2012 at 10:38 PM · ioslicensebasicin-app-purchase

Unity Free with iOS Basic - is In-App purchase possible?

I only have access to the free Unity + iOS Basic, but I would like to use both the iAd network and the In-App purchase options.

Are these possible to implement with my current licenses?

I dont mind if I have to manually add something in Xcode, as long as I know its possible.

Anyone got any info on this topic? I've only been able to find something regarding plugins to support native calls etc. and that would require PRO as I understand it?

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avatar image BerggreenDK · Feb 05, 2012 at 11:02 PM 0
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no one, got any input on this subject?

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Answer by $$anonymous$$ · Feb 16, 2012 at 10:44 AM

Infact, you can use iAds & In-App Purchases with Unity Free + iOS Basic.

Plugins (Pro/Mobile-Only Feature) which means plugins can run on Unity Pro AND all mobile platforms, basic or advanced.

Features Restricted to Unity iOS Advanced License Static batching is only supported in Unity iOS Advanced. Video playback is only supported in Unity iOS Advanced. Splash-screen customization is only supported in Unity iOS Advanced. AssetBundles are only supported in Unity iOS Advanced. Code stripping is only supported in Unity iOS Advanced. .NET sockets are only supported in Unity iOS Advanced.

So, enything else including iAds available on iOS Basic.

For in-app purchases you'll need a storekit plugin such as the one provided by Prime31 http://www.prime31.com/unity/

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avatar image BerggreenDK · Feb 16, 2012 at 11:00 AM 1
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aha! I am most pleased to hear this. All I could find was the oppersite. I have read about the storekit, but must have been sleepy when reading about plugins then. Hmm... I will mark your answer as correct and remove my own. :o)

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