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Question by zain4 · Aug 06, 2016 at 12:55 AM · scripting problemraycastingunity 4.6game object

i am making an increment of one when user clicks a game object, trying to decrement the counter if the same game object is clicked again. here is my code

void Update() { if( Input.GetMouseButtonDown(0) ) { Ray ray = Camera.main.ScreenPointToRay( Input.mousePosition ); RaycastHit hit;

         if( Physics.Raycast( ray, out hit, 100 ) )
         {
             if( hit.transform.gameObject.name == "answer" )
                 count++;

             print(count);                

         }


         }
     


     }
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