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               Question by 
               OliverAnthony · Feb 06, 2014 at 05:01 AM · 
                meshfbxvertexdebug.logvertexcolor  
              
 
              Reding from Mesh.colors doesn't display vertex colors of fbx
I have an exported fbx with different vertex colors on it.
This script runs on start:
 function Start () {
     var mesh : Mesh = GetComponent(MeshFilter).mesh;
     var vertices : Vector3[] = mesh.vertices;
     var colors : Color[] = new Color[vertices.Length];
     
     for (var i = 0; i < vertices.Length;i++)
     {
         Debug.Log(colors[i]);
     }
 }
For some reason the readout is RGBA(0.00, 0.00, 0.00, 0.00) for every vertice, even though many of them should have differing values from this.
Anyone encountered this before?
               Comment
              
 
               
              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                