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Question by BitBurst-GmbH · Sep 16, 2017 at 03:46 PM · iosnetworkingsocialgamecenteritunes

iOS SocialPlatforms - IPv6 Support

Our App get rejected because of "We discovered one or more bugs in your app when reviewed on iPad running iOS 10.3.3 on Wi-Fi connected to an IPv6 network.".

The step where the app stucks with an IPv6 only connection is when we call the Social Platforms API of Unity.

 Social.localUser.Authenticate ((bool success) => {
 // Do Login Stuff
 });

Did anyone made the same experience and knows what we need to change to make this IPv6 compatible ? We are using Unity 5.6.3f1.

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avatar image piidz · Oct 03, 2017 at 01:42 AM 0
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did you solve this issue? I'm using the latest build (5.6.3p2) and experiencing this too

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Answer by marbotic · Nov 06, 2017 at 01:32 PM

Hello :)

@BitBurst-Gmbh Did you find any solution ? I got this exact same issue on all my project. I'm using Unity 2017.2.0f3

Best regards,

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