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Mapping kinect depth data into projection image
Hi guys, I try to make ar sandbox using untiy (something like this )
I already have mesh generated based on depth data from kinect, but my problem is to align this mesh in relation to camera, so in final image projected from projector match exactly corresponding positions.
I used ProCamCalibration to retrieve informations about positions of projector and kinect (output is xml file: example). With this i set camera position in unity and set projection matrix but i don't know how based on this data position my mesh.
Does anybody have some ideas?
Hi @krisuman ,
Did you find a solution? I have exactly the same issue :)
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