Tracked Pose Driver has position support range error on VR
Hi,
We are working on a flight simulation program based on Vive Pro HTC.
I'm managing the camera using the plug-in of SteamVR, but there's a strange problem when I'm using a method of flying around a large map instead of using a technique such as Background Scrolling.
When a camera object with a 'Tracked pose driver' component (UnityEngine.SpatialTracking.TrackedPoseDriver) or a parent object with that camera exceeds a position(x, y, z Either way) value of 5000 or more (greater, more severe) on either axis, the camera view will tremble rapidly.
I observed that the camera itself is not causing the problem, but the tracking condition by the Tracked pose driver is causing the problem.
It would be nice if you could open it yourself and check it out, but as you know, various functions of Unity are hidden, and the tracked pose driver also belongs to such a case, so I don't know why this problem occurs.
If anyone knows or has a way to solve this problem, please give me advice.