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Question by lezard1999 · Mar 08, 2017 at 09:15 AM · scripting beginner

how can I limit the shots in 2D shooting games?

In 2D shooting game just like Gradius, despite the firerate,how can I limit the defalut shots in 4 shots once upon a time?(That means If there are already instantiated 4 shots in the Screen,then i can't instantiate more shots.But once a shot has gone out of the screen and been destroyed, a new shot can be fired form my ship?) plz teach me how to write the script and thank you!

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Answer by Commoble · Mar 08, 2017 at 05:22 PM

Keep track of an "ammo" variable on your ship's script.

Whenever you fire, subtract 1 from this variable.

Have the bullet objects keep a reference to the ship, and when the bullet is destroyed, add 1 to the ship's ammo variable.

In the ship's script, require that the ammo variable be greater than 0 in order to fire.

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avatar image lezard1999 · Mar 08, 2017 at 05:25 PM 0
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thanks for the reply and it's really helpful!

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