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Sprite Renderer unlit on devices when using Unity 5.2.0
I'm making a 2D game using sprite renderers using the Sprite-default material from Unity. I don't have any light in the scene. On Unity 5.1.2, it worked just fine both on the editor or on the device. It can show the sprites and assets perfectly. But when I updated my Unity to 5.2.0, the scene can be shown on the editor just fine like on 5.1.2. But on the device, it would act as seems there's no light and the sprites only showed a dark black silhouette of the sprites. How can I fix this?
Thanks in advance.
Okay, I've tested it again using a new scene with only 1 game object with a sprite renderer. And it behave the same way. In editor, it looks just fine. But in the device, it just looks like a black silhouette. Is this a bug?
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