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Question by watercat · May 13, 2018 at 05:40 PM · c#timeline

how can i add in-game time limit from the menu

how can i add in-game time limit from the menu? alt text using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI;

 public class Timer : MonoBehaviour {
 
 
     public float timer = 0f;
     public Text lepta;
     public InputField TimeText;
 
     // Use this for initialization
     void Start ()
     {
     //    lepta = GetComponet(Text);
     }
     
     // Update is called once per frame
     void Update () {
         timer -= Time.deltaTime;
         lepta.text = timer.ToString("f0");
         if (timer <= 0)
         {
 
         }
 
     }
 }


time-pardgma.png (499.6 kB)
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Answer by watercat · May 20, 2018 at 05:20 PM

I found it

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.UI;
 
 public class Timer : MonoBehaviour {
 
 
     public float timer = 0f;
     public Text lepta;
   //  public InputField TimeText;
 
 
 
     // Use this for initialization
     void Start ()
     {
     //    lepta = GetComponet(Text);
     }
     
     // Update is called once per frame
     void Update () {
         timer -= Time.deltaTime;
         lepta.text = timer.ToString("f0");
         if (timer <= 0) { }
         
 
         }
 
        public void textdx (float Newtext)
     {
         timer = Newtext;
     }
 
 }
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