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               Question by 
               Grove121 · Jul 07, 2011 at 07:18 PM · 
                animationfbxmotionbuilder  
              
 
              Motion builder models disappear
I cant tell if this is something thats happening in Inventor, motion builder, or unity. basically I animate a model in motion builder and import it into unity. Then when I attach a script to play the animation or just select "Play automatically", the model disappears from the camera view and ends up somewhere out in space. I'm wondering if it might have something to do with scaling or maybe the point of origin the models created on. Im not sure though. Can anyone tell me what i'm doing wrong?
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              Answer by Paulius-Liekis · Jul 11, 2011 at 12:32 PM
Must be something with point of origin. My guess is that in the exported animation the root is somewhere "out in space". Can you export your file to FBX and open with some other tool?
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                