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Question by Posunkoaa · Jun 15, 2017 at 06:35 AM · canvasuser interfacevirtual

How to hide world space canvas behind walls?

Hi Guys! I really beg you to help me, I spent too much time on this bug. I use Unity 5.4.5.f1 and google cardboard SDK V 1.40. I can't use later version for some reasons. I have a world space canvas with some buttons. It's placed inside room, behind walls. When the game is not run, and you just click to game window - everything is fine, buttons are not visible outside the room. But if I run the game and screen is divided for two with a distortion correction - buttons appears in front of the room. If I turn off distortion correction in GVR Viewer script - everything is fine. So problem is when distortion correction is enabled (Native/Unity) - buttons are visible from any part of the scene even behind a wall.

Screenshot1alt text Screenshot2alt text

How can I solve it?

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