Textmesh Pro Error Unity 2017.1.0b7
Hi I got the Textmesh Pro asset store, I am running Unity 2017.1.0b7. And when ever I add a Textmesh pro text Gameobject to the UI I get an error whenever I hover over the component panel in the editor. THis is the error that im receiving:
MissingMethodException: Method not found: 'UnityEditor.MaterialEditor.BeginAnimatedCheck'.
TMPro.EditorUtilities.TMP_BaseShaderGUI.DoColor (System.String name, System.String label)
TMPro.EditorUtilities.TMP_SDFShaderGUI.DoOutlinePanel ()
TMPro.EditorUtilities.TMP_SDFShaderGUI.DoGUI ()
TMPro.EditorUtilities.TMP_BaseShaderGUI.OnGUI (UnityEditor.MaterialEditor materialEditor, UnityEditor.MaterialProperty[] properties)
UnityEditor.MaterialEditor.PropertiesGUI () (at C:/buildslave/unity/build/Editor/Mono/Inspector/MaterialEditor.cs:1457)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Any help will be much appreciated Thanks
Answer by Rohot · May 30, 2017 at 12:00 PM
It looks like they fixed it but, it is still in review to be released in one of the next versions.
https://issuetracker.unity3d.com/issues/missingmethodexception-when-accessing-textmesh-pro-component
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