- Home /
Build Problem, build gives me a blue screen (not BSOD)
It doesn't make my PC blue screen of death.... Anyway, no matter what I try, I make a build, whether it be development or not, I run it and all I get is the default Unity blue skybox / not really a skybox just a colour. Doesn't matter what scene(s) I add to the build. When I run it, it doesn't do what it does when I run in the editor, AKA run the game. Any ideas?
Update: it appears changing the quality to anything other than Fantastic makes everything work fine... Apart from the bit where I'd like to be able to run it on fantastic
Answer by jtok4j · Jul 10, 2019 at 02:21 AM
This post helped, but NOTE:
what was wrong was, the scene I was working in, wasn't added to the build scene menu.
HAVE TO click: "Add open scenes ". Reason: I thought the single scene already added to the scene build menu was the current scene that I had done all the work in, but I had changed to another scene, done all the work, and forgot to add that scene to the scene build menu list.
Hope this helps someone.
Answer by DezBoyle · Dec 01, 2014 at 01:50 AM
I had this same problem once and the only way i could fix it was to make a new scene and put everything back on it. For some people this may not be an option but if you cant fix it it is worth a shot.
Answer by Psyminator · Apr 09, 2015 at 04:27 AM
I've got the same problem right now. It has happened before. But this problem doesn't appear to very common. Can't find much threads about it nor solutions...
Answer by JacquesD · Apr 09, 2015 at 11:40 AM
Okay, just worked it out. When selecting the "scene" to build, don't select the scene from your "scenes" folder, but choose the main unity file at the top of your assets folder.
The same thing happens to me, my problem was that I had not correctly chosen the scenas when creating the executable
Answer by srivello · Nov 01, 2015 at 01:24 PM
I had the same blue screen. Then I realized that I was using Unity 5 for the saved project, but the Cloud build was set for "latest unity 4.x" or something like that. I changed Cloud build to "Latest unity 5.x" and all worked well.