Platform effector 2d doesn't work with rigidbody
Currently I'm making 2d platformer game.
I was using platform effector 2d for my platform tiles, and one way function worked as well.
But problem came out after I used RigidBody for my player movements, and it became no difference to using or not using platform effector.
and also, my character stuck on tile sometimes, even I just keep walked or stepped on ground after jumping. One way function is out, too and rejecting player to pass.
Am I stupid to use platform effector and rigidbody both?
If it's okay, then please let me know how to solve this OR kind of similar question that have been answered.
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