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Question by Litleck · Sep 09, 2017 at 07:50 PM · collisionparticles

Particle self collision?

I'm trying to make a thing in unity using particles to make water, I already got the settings for it ready and now all I need to do is make them collide with each other. The particles use accelerometer to move and if I get all of them in a corner they will get stuck together and not come apart until I restart the simulation. I'm not sure if I'll need a script or if there's a setting to make them collide with them self.

Thanks if you can help.

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Answer by richardkettlewell · Sep 09, 2017 at 09:37 PM

There is nothing built in for this, you would need to make a script, but it's not a trivial problem to solve efficiently.

If you don't have many particles, maybe you could use physics colliders instead.

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avatar image Litleck · Sep 09, 2017 at 09:42 PM 0
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Ill probably need a script because what I'm making is one of those simulations where you select something then click and it creates that so it could get a lot of particles depending on how long I create more. If you can get me a script or help me make one ill appreciate it.

avatar image Litleck · Sep 11, 2017 at 04:26 PM 0
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@richardkettlewell I've been looking on YouTube and Reddit and found that most things using particle self collision involve some kind of compute shader. I have no knowledge of shaders at all so ill need help either making one or understanding how they work.

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