Fixed
Flip bug with transform.localScale.
Hello everyone !
I'm quite new with Unity so I'm following a tutorial but I have 2 issues that I can't find how to fix it: - When I flip my little guy is doing a weird flip (mostly this one is really annoying). - When I move my little guy, he can fall... (I guess here I can say inside update something like no rotation, nope ?)
Do you have any idea why ? There is my project: https://github.com/TomasGC/Unity2DPlatforme The screenshots are in the folder BugScreenShots.
Thank you a lot for you help guys ! :)
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