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Question by UdevMike · Jul 07, 2011 at 12:16 AM · sizeparticle systemparticle

Particle system increases/decreases in size depending on camera proximity

Hey guys, Got a simple question. I have a particle system that I created, but I have an issue with it increasing or decreasing in size when I move towards or away from it with my character controller. I tried tweaking the settings inside the rollout but none seemed to help.

Any ideas?

Thanks!

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Answer by Eric5h5 · Jul 07, 2011 at 12:27 AM

Change the max particle size. Keep in mind that large screen-filling particles can potentially kill your fill rate, which is why it's .25 by default.

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avatar image UdevMike · Jul 07, 2011 at 11:03 AM 0
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Thanks for the tip Eric, I've tried doing that also but it doesnt seem to affect it much. $$anonymous$$aybe its a bug or just something inexplicable that I did wrong. I ended up making a fresh particle system to fix it heh

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Answer by MrYOLO · Sep 22, 2013 at 03:56 AM

it seems you should adjust both start size and Max Particle Size, They'll cooperate with each other, then you can make perfect particle size.

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