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Question by CsOmega · Aug 16, 2017 at 05:24 PM · rotationcamera rotate

How to rotate a turret around y axis using the mouse ?

Hello! Keep in mind i am very new in scripting. So i have a game with spaceships and they have a turret and i want that turret rotate around the y axis using the mouse.I've tryied something but it was just rotating in one direction,like if i move the mouse to left it was rotating to left but if i move the mouse to right it was rotating to left again.Can anyone help me ? Oh if it is possible to sinq the rotation of the turret with the camera it will be really apreciated.

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avatar image Destolos · Aug 16, 2017 at 05:26 PM 0
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It would be helpful, if you could post a little bit of your code.

avatar image CsOmega Destolos · Aug 16, 2017 at 06:17 PM 0
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Here is the script:

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class TurretRotation : $$anonymous$$onoBehaviour {

 public float speed = 2;

 private Rigidbody rb;

 // Use this for initialization
 void Start () {
     rb = GetComponent<Rigidbody> ();
 }
 
 // Update is called once per frame
 void Update () 
 {
     if (Input.GetAxis ("$$anonymous$$ouse X") != 0)
     {
         transform.Rotate (0, 0, speed);
     }


 }

}

now i think i know what is the problem, i think this is if (Input.GetAxis ("$$anonymous$$ouse X") != 0) the !=0 but if i don't do this it get me an error Cannot implicitly convert type 'float' to 'bool '

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