Question by
gaiastellar · Sep 05, 2017 at 09:15 AM ·
rotationparticle system
particle system rotation with moving spawned particles
hi all,
im using a particle system to plot points on an ellipse, but then i need to rotate the particle system around the y axis and plot another one from that starting rotation, but i dont know how to stop the previous particles rotating with it?
im using the main transform rotation on the particle system game object, but i dont know whether there is a seperate transform v=built into the particle system that perhaps takes care of that?
any help please
many thanks
paul uk
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