Putting material on one thing puts it on all the things...
So, this is the problem that I'm having. I'm trying to place a floor texture on the floor, but then it places it on the walls, too. Anyone know how to fix this problem? I've been chasing my tails for a few minutes now trying to figure it out. I added a picture of the problem below.
I'm using Unity version Unity 2019.2.0f1 and i made these meshes using ProBuilder. Any and all help is greatly appreciated, thank you.
It will because you are using the same material. use two materials one for ground and one for walls.
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