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Question by TheShadyColombian · Apr 30, 2015 at 09:35 PM · uirenderingsprites

How to render 3D sprites in front of UI.

Hello! I was wondering is there's a way to have my sprites be on top of the UI sprites (in a canvas).

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avatar image BMRX · Apr 30, 2015 at 09:43 PM 0
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Do you mean 3D assets? Or just textures?

Could you give a possible example of what you mean?

I don't fully understand what you mean by having sprites on top of UI.

You could probably just call those sprites inside OnGUI() and maybe manipulate priority via layers.

avatar image TheShadyColombian · Apr 30, 2015 at 10:32 PM 0
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I mean like drag and drop a sprite into the 3D view or an empty with a sprite renderer component attached to it. I'm using the Unity 4.6+ UI system, so I'd rather not use OnGUI()

avatar image TheShadyColombian · Apr 30, 2015 at 10:33 PM 0
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Like i mentioned I'm using the new Canvas based UI System

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