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Question by zak666 · Apr 24, 2016 at 09:54 AM · scriptingbasicsdebugmysqlwwwform

Not getting debug.log errors from mysql?

Can someone explain why I'm not getting any debugs at all yet nothing is actually happening? this is the last thing i have to do o this game holding me up for months. using UnityEngine; using System.Collections; using UnityEngine.UI; public class LoginRegister : MonoBehaviour {

     public string UserLoginURL = "http://mysite.com/loggin.php";
     public string UserRegiesterURL = "http://mysite.com/register.php";
     public string Username = "";
     public string Pass = "";
     public string Email = "";
 
     //fetched from mysql
     public Text XPText;
     public Image XPbar;
     public Text GoldText;
     public Text LevelText;
     public Text UsernameText;
     public Text RankText;
     public Text Recorcess;
 
     //setactive when loggedin
     public GameObject Logedin;
     public GameObject Logedout;
     public GameObject AccountSucsess;
     //input by player
     public Text InputUsername;
     public Text InputPassword;
     public Text InputEmail;
 
 
     //------------------------------------------------------------------------------------
 
     public void Loggin()
     {
         Username = InputUsername.text;
         Pass = InputPassword.text;
         StartCoroutine(LoginUser(Username, Pass));
     }
 
     //------------------------------------------------------------------------------------
 
 
     public void Register()
     {
         Username = InputUsername.text;
         Pass = InputPassword.text;
         Email = InputEmail.text;
         StartCoroutine(RegisterUser(Username, Pass));
     }
 
     //------------------------------------------------------------------------------------
 
     IEnumerator LoginUser(string User, string Pass ) {
         WWW Login = new WWW (UserLoginURL + "Username" + User + "Pass" + Pass + "Email" + Email);
         yield return Login;
         if (Login.error == null) {
             // display resaults:        ???
             string  [] splits = Login.text.Split(new char[]{ ',' });
             UsernameText.text = splits[0];
             GoldText.text = splits[1];
             XPText.text = splits[2];
             LevelText.text = splits[3];
             Recorcess.text = splits[4];
             RankText.text  =  splits[5];
             Logedout.SetActive (false);
             Logedin.SetActive (true);
         }
     }
 
     //------------------------------------------------------------------------------------
 
 
     IEnumerator RegisterUser(string User, string Pass ) {
         WWW Login = new WWW (UserLoginURL + "Username" + User + "Pass" + Pass + "Email" + Email);
         yield return Login;
         if (Login.error == null) {
             AccountSucsess.SetActive (true);
         }
 }
 
     //------------------------------------------------------------------------------------
 
     //------------------------------------------------------------------------------------
 
 
 } // END OF FLASS     //--------------------------------------------------------------------
 
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