Transparent Cutout does not renders alpha on some Android devices
Hello all,
We have published our new game on google play store however we had some render problem about "Unlit/Transparent Cutout" shader. On most of the devices, it works fine. However some devices such as "Moto G2, Samsung S5, Sony Xperia Z2" can not show alpha channel on texture.
Here is the sample image about the problem:
After some search on google, I've found this bug which says it is fixed. Our problem is so similar to this one .
Is anyone faced with this issue lately? Should I submit a new bug ?
Note : My unity version is 5.4.0f3
Thank you :)
Answer by EFFalcon2 · Oct 04, 2016 at 04:27 AM
I'm seeing the same issue on an S5, seems to be only after a recent android update to 6.0.1
Your answer
Follow this Question
Related Questions
Dont have Shadows in Android Build but in Editor! 0 Answers
LWRP lowest android version 0 Answers
[Android] Weird Standard Shader behaviour 0 Answers
Leaves disappear in game mode 0 Answers
Grey/Dark line between two cubes 1 Answer