Help with drift physics
Hello people,i want help with drift, i am creating a game with RCC 3.0 and the drift is too instable for mobile,i want to create something like this(if sterring wheel is overturned,the sistem make a "auto-reverse): https://youtu.be/qz3K8JOBOVY?t=1m43s Some tips will help my too much. Thanks in advance!
Opa galera,To precisando de uma ajuda com o sistema de drift,estou criando um jogo com o asset RCC 3.0 e o drift não é muito bom para mobile,tô querendo criar algo parecido com isso(quando virar o volante,o sistema do jogo da um "auto-reverse"): https://youtu.be/qz3K8JOBOVY?t=1m43s Algumas dicas irão me ajudar muito. Agradeço desde já!
Please list what you have already done to tweak the drifting physics. The community is here to help, but we cannot make the game for you.
ok, i undestand,lets go! the car make drift easily,the wheels colliders have good config(but only in keyboard,my game is for mobile),i want to make a system in C# like of the video of link,if i steer the car for one side,the script Automatically steer the car for the other side(BUT ONLY IN DRIFT),i already create a bool,called drift,and its working perfect,but i need tips to create this script,thanks for help my.
Sorry, I'm having a little trouble understanding you. $$anonymous$$aybe you could upload some pictures of the car in action or post your script?