DontDestroyOnLoad not working properly on build (i think thats the problem atleast)
So in my 2D game their are 4 characters you can play as and they all have a dontdestroyonload script on them. All of them work fine in the editor, but when the scene gets reloaded, one of them just becomes completely broken. There are random invisible walls and you can also walk through the normal walls, and all the characters weapon's just like go away. It's been very very very very annoying me, and I know I'm probably not giving enough information, and if I'm not then please ask me for what I should show (if I don't immediately forget that I made this post hah). Anyways, thank you for reading this and I hope I can get this fixed so it wont be on my mind all the time hah.
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