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Question by MikeMaws · Aug 29, 2017 at 12:25 PM · editor-scripting

in-game code editor

Hi guys ![I need use a code editor like a notpad++ , sublime or something like that][1] . In fact I need the letters to be colored as in the editors, as if the user could code something inside the game. I do not necessarily need it to compile, but only that it identify the syntax and change the color of the words. Language that I intend to use in these texts would be c ++. Do you know anything about doing this?

Like this but in my scene. [1]: https://www.tecmint.com/wp-content/uploads/2016/06/Sublime-Code-Editor-for-Linux.png

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Answer by impossiboat · Nov 25, 2017 at 12:58 AM

It would very likely be a huge uphill battle trying to add in-game C++ coding/compilation to Unity.

The closest thing I have found is a C#-like implementation of in-game coding/compilation.

It's called MiniScript, here's a link to it on the asset store. https://www.assetstore.unity3d.com/en/#!/content/87926

Check out what Der_Kevin was able to achieve using MiniScript (and a lot of well-written UI/scripts).

https://www.reddit.com/r/Unity3D/comments/6arvfd/creating_unity_in_unity/

He wrote a blog post about the process of creating that, here.

http://pixelpizza.de/wordpress/?p=1016

This is probably close to what you're looking for. Good luck @MikeMaws

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