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Question by ramphulneillpartners · Aug 28, 2017 at 11:54 AM · cameratrigger

Can't get AR camera to trigger events

Can anyone help me please?

I wish to trigger events when an operator moves their device camera in real world (on unity engine this is the AR Camera Imported Asset from Vuforia) within proximity of a augmented reality object. In other words- I can't get ARcamera import from Vuforia to trigger colliders on Unity. Find project files with precise detail here. I tried all combinations of attaching colliders, rigid bodies, etc to AR Camera and augmented reality object (in this case a simple sphere) with no luck.

Any help greatly appreciated!

Tim.

PS script running fine on Unity just the Debug.Log event not appearing on Console (just a standard trigger script in C#):

using System.Collections; using System.Collections.Generic; using UnityEngine; public class ARCameraProximity : MonoBehaviour { public void OnTriggerEnter(Collider other) { if (other.tag == "Player") { Debug.Log ("Entered"); } } public void OnTriggerExit(Collider other) { if (other.tag == "Player") { Debug.Log ("Exited"); } } }

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