Play animations not included in the animator.
Hi!
I want to be able to play an animation but that animation would not be a part of my animator controller. Is there a way to do that without using the depreciated Animation component? Since I want to fade in that animation with others, meaning I want a smooth transition. When I use "Animation" to play an animation, it transitions instantly.
I am building an RPG project and I have too many animations to include in the animator, and it is much easier for me to load them from script. I have a public field "animation" and I want to use that to play.
Do you have any suggestions?
Your answer
Follow this Question
Related Questions
Get when animator change state 0 Answers
In my script the Animation selection pop up shows no assets even though i have several? 0 Answers
How to access child animator parameters from a parent's script 0 Answers
How can I animate UV offsets of multiple materials? 0 Answers
animation scirpting 1 Answer