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Unity 5 materials and reflections
Hey,
We have recently upgraded our project to Unity 5 and we have run into some problems regarding materials and reflections. Here is what we had in Unity 4.5 and what we have now in Unity 5-
We have tried editing the material with no luck. What are we missing and what should we be looking into?
Thanks in advance.
Answer by aliakbo · Jun 22, 2015 at 10:51 AM
The problem was the gun and arms layer wasn't in the culling mask of the scene directional light. Which means no light was affecting it.
Answer by Wolfdog · Jun 06, 2015 at 12:17 PM
You can still use the Legacy shaders from Unity 4 if that's what you're asking.
Answer by starikcetin · Jun 06, 2015 at 12:21 PM
It seems like you need to play wih smoothness of material, as the first one is more shiny.