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Question by
flexwiz · Jul 24, 2019 at 02:57 PM ·
buildcloudstreamingassetsfmod
Unity Cloud Build omits StreamingAssets
Hi,
My project uses FMOD which has the sound banks loaded from the StreamingAssets folder. I use the Cloud build to create builds (Desktop win64). For some reason, StreamingAssets are not copied into the build, breaking the game.
When building locally from Unity File->Build I get a good build with StreamingAssets included in the Data folder.
Anyone knows how to get Cloud Build to copy StreamingAssets into the build?
I could not get any answers in the FMOD forums for that, and don't have any leads. Any help is appreciated!
Unity version: 2018.4.3
OS: Windows 10
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