Question by
ronahattingh · Aug 26, 2017 at 02:15 PM ·
error messagecache
What does this error mean?
I am working on an experimental 2D RPG game, and received the following error: cache.cacheCount == (int)curveData.curveCount
I am still learning Unity and C#, so still basically a noob.
Any help will greatly be appreciated, thank you.
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