Question by
GeorgeAdamon · Oct 01, 2018 at 02:12 PM ·
videorendertexturehdr360
VideoPlayer HDR (Rec.2020) support
Hello everybody,
I have a 360 stereographic video file (H.264, Lat-Lon format, Over-Under layout), which is generated in After-Effects from a series of .exr frames with 32-bit per pixel color information. The video is encoded in the Rec.2020 space and preserves the HDR information, (following YouTube's HDR content guidelines: https://support.google.com/youtube/answer/7126552?hl=en-GB).
However, when I bring it into Unity 2018.2.9f1 using the usual setup for 360 stereoscopic videos (VideoPlayer>RenderTexture>Panoramic Skybox) it just shows black. This setup works fine if my video is encoded normally as an SDR video.
Has anyone attempted something similar? Is HDR video not supported at all by the VideoPlayer, or am I missing something?
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