Detect Collision of non-trigger- and trigger-colliders
Hello everyone, How could I detect a collision of two objects. One has a trigger, another hasn't. I tried using this on the collider with only trigger
  void OnCollisionEnter(Collision col)
         {
             Debug.Log("Collision");
         }
but nothing happens. Has anyone an idea?
               Comment
              
 
               
              If one is a trigger you need to use the trigger functions and not the collision, as shown below by @tanoshimi.
 
               Best Answer 
              
 
              Answer by tanoshimi · Aug 22, 2016 at 02:15 PM
 void OnTriggerEnter(Collider col) {
  Debug.Log("Collision");
 }
Your answer
 
 
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