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This question was
closed Apr 24, 2014 at 02:36 PM by
robertbu for the following reason:
Design question/multiple technical questions
Question by
unity user 15812 · Apr 24, 2014 at 11:48 AM ·
c#inventory
Creating an inventory system c#
I need to create an inventory system for my game where the character can collect items and weapons. Does anyone know how to do this ? thanks in advance
Comment
Your question is too broad for Unity Answers. UA's format is best for single specific questions. If this is a design question, you can ask on Unity Forums. But I recommend that you do some research first so that you can ask a more specific question. There are a lot of posts on UA concerning inventory including some bodies of code.
As you break your problem down to specifics, we welcome your single, specific technical questions.