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Question by
Adherbal · Aug 03, 2017 at 03:44 PM ·
applicationmacosxfolders
How do I get the "/Applications" folder path on Mac?
According to wiki.unity3D.com:
System.Environment.GetFolderPath(System.Environment.SpecialFolder.ProgramFiles)
But in reality my MAC just returns an empty string. Things like this make me regret ever deciding to support MAC for my game...
Surely this folder name differs depending on the OS language setting so I can't point directly to "/Applications"?
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