Question by
fajriardiansyahh · Jul 08, 2019 at 07:51 AM ·
animationmeshbutton trigger events
Button won't play my all mesh animation.
I had some animations for my 3d objects placed on my prefab, after I've done set up my animation for my 3d objects I make new state on the animator and set it into new default state, and then i put my prefab into my button trigger event and set it into play(string) and call the animation state. But it won't play the whole my 3d objects only one 3d object. Can anybody help me with this issue?
Note: My 3D Objects that played the animation is the new 3D Object that I create inside unity. Otherwise my 3D Objects that on prefab won't play.
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