- Home /
Question by
bishylewis · Nov 05, 2016 at 10:24 PM ·
navmeshnavmeshagentpathfinding
Unity Pathfinding One Way
Hey all, within the Unity pathfinding system is there a mechanism or technique to define a 'one-way' area of the navmesh (for example if you're a vehicle and can only drive one way up a street).
Thanks!
Comment
No. you need create a script to control the limitation on the object that will be moved, you can use GameObject to mark points in path and set a order to follow in the control script