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Question by pranskevicius · Dec 21, 2016 at 09:41 PM · webgloptimizationlow polylow fps

[Help] with WebGL optimization (low poly objects, HD4000 gpu)

Hello there,

I've created a scene (a game) using only low poly models and I still get really bad performance, low fps rate on my laptop which has Intel HD4000 gpu (since WebGL is using GPU mostly). Personal computer with GTX 1060 works flawlessly, of course.

Any chance I could optimize this to work on a very low end laptop?

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