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Motion.isLooping throwing exception in Android build
Hello All,
My first time asking a question here. Been developing a point-and-click adventure game for more than a year now. Just ran into the following problem.
When trying to use the isLooping field of an AnimationClip (which supposedly inherits this field from Motion), in Editor it works fine. But when playing a build on Android devices, it throws a MissingMethodReference exception. (for Motion.get_islooping ())
First I tried to look at the Unity Manual reference, where I found no reference to this field at all. How is this possible? I am currently using Unity Editor 5.4.1f, thus looked at the legacy documentation as well, but with the same result.
I made some workaround so that I don't have to use this field, but would be nice to know - Whether it's a bug or not - How come there is no reference to this field even when it seems to be existing and usable (at least in Editor)
Thanks in advance!
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